- Ld Library Not Found For Mac And Cheese
- Xcode Ld Library Not Found
- Ld Library Not Found For Lsystem Macports
- Ld Library Not Found For Lstdc++ Mac
- Ld Library Not Found For Mac Pro
- Ld Library Not Found For Mac 2017
Hi.
I am trying to useintel64/ifort (vs. 11.0) to compile Fortran code under Mac Os 10.5.8. For any attempted compile and link I get the message: 'ld: library not found for -lgccs.'
I'm trying to build some software written in C on a Mac (a Mac Mini to be specific) such that the software can be used with iOS running on an ARM chip. The Mac is running OS X v10.10.5, and it has Xcode v7.2.1 installed.
Building the software as static libraries seems to work fine. But when the build tried to build dynamic libraries, I saw this error:
ld: library not found for -ldylib1.10.5.o
- Im trying to install mysqlclient using pip (python v3.7) to connect mysqldb running in docker and iam getting below error when running pip install mysqlclient, below.
- I just did a clean install of XCode 4.3 and ifort. The ifort installer said that it could not find the XCode.app (presumably because Apple has moved XCode out of Developer/Applications folder), but otherwise installed successfully. Now, when I do a command-line ifort compile, I get the following error: ld: library not found for -lSystemStubs Any thoughts?
Ld Library Not Found For Mac And Cheese
clang: error: linker command failed with exit code 1 (use -v to see invocation)
The build is specifying an -isysroot qualifier with this as the value:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk
There is a file named dylib1.10.5.o in this directory:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/usr/lib
Xcode Ld Library Not Found
But there is no such file in what I guess would be the corresponding directory for the iPhone:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib
Ld Library Not Found For Lsystem Macports
In both directories there is a file named simply dylib1.o. In the first directory above this dylib1.o file is the same size as the dylib1.10.5.o file. In the iPhone directory I copied dylib1.o to dylib1.10.5.o, and this seems to have gotten me past the error (and on to the next one).
I then ran into a similar error saying 'library not found -lgcc_s.10.5'. In this case I copied the file libgcc_s.1.tbd to libgccs_10.5.tbd in the iPhone directory.
These two copies seem to have gotten me past the 'library not found' errors. Although I'm not certain if those two file copies that I did are advisable.
But now I'm getting this:
Ld Library Not Found For Lstdc++ Mac
ld: building for OSX, but linking in object file built for iOS, file '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib/dylib1.10.5.o' for architecture armv7
The problem is I don't want to build for OS X; I want to build for iOS.
Here's the invocation of the command to link the dynamic library (slightly redacted):
/usr/bin/gcc -arch armv7 -mthumb -dynamiclib -fPIC -fno-common -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk -o ../lib/lib<name>.dylib ./<obj 1>.o ./<obj 2>.o ./<obj 3>.o -L../lib -lm -lpthread
Ld Library Not Found For Mac Pro
If I look at the .o files with the 'file' command, it reports that they're ARM files, which is what I want. But apparently they're built for OS X on ARM instead of iOS on ARM.
Ld Library Not Found For Mac 2017
What am I missing? Is the problem that I'm invoking /usr/bin/gcc instead of a different tool chain? There doesn't seem to be an alternative in Xcode iPhoeOS hierarchy. How can I obtain the correct gcc?